

If the Pokémon is already in your Pokédex, the Capture Rate is 3. When Underwater, Surfing or Fishing, the Capture Rate of the Dive Ball is 3.5. Its starting effectiveness is no better than that of a standard Poké Ball. For every ten turns that pass in a battle with a wild Pokémon, the chances of success for capturing the Pokémon increases. In later games, the Dive Ball is more effective on Pokémon who are found in the water while Surfing or Fishing. Timer Ball is a type of Poké Ball used for catching Pokémon. A Pokémon caught in a Heal Ball is fully healed. The Dive Ball is a PokéBall that works best on Pokémon when you are Underwater having used the HM move Dive in Ruby, Sapphire & Emerald. The Heal Ball (Japanese: Heal Ball) is a type of Poké Ball introduced in Generation IV. Buy at Route 8 Pokemon Center on Akala Island. Chucking hundreds of timer balls at a red hp. The Repeat Ball is a PokéBall that works best on Pokémon of a species which you have already captured or obtained. From Bulbapedia, the community-driven Pokémon encyclopedia. A Poke Ball with a 5x Catch Rate when used at the start of battle. Symbol on the back of its head line up with sun and moon symbols weve seen that represent Solgaleo and Lunala. Black: Victini & ReshiramWhite: Victini & Zekrom Dive Ball: Route 8 Luxury Ball: Route 2 Heal Ball: Route 2, Royal Avenue Quick Ball: Route 8 Dusk Ball: Route 8 Beast Ball: Aether Paradise.Pokémon Ranger & The Temple of the Sea!.Mystery Dungeon - Explorers of Time & Darkness.Mystery Dungeon: Blazing, Stormy & Light Adventure Squad.Pokémon Battle TrozeiPokémon Link: Battle.
